Until beating the Kadara vault, I just use the shielding FM, for +50% shields at -50% health. Mass Effect 3 takes the armor system from the previous game and really runs with it, delivering a huge number of armor sets and compatible pieces by comparison. Hello my favorite subreddit, I want to hit Mass Effect 1 on insanity - I know its going to be annoying but its the last achievement Im missing. About weapons and armor in Mass Effect 1.
#BEST ARMOR IN MASS EFFECT MOD#
Just personal preference, even though on paper the adrenaline mod is just overall superior. About weapons and armor in Mass Effect 1. Originally DLC, equipping all five pieces. The Kestrel Armor is very powerful, if you like the look at it. If you keep the entire N7 set equipped, you'll have relatively equal bonuses, as each armor piece boosts a. Other than maybe an outlier build with long cooldowns, where cooldown reduction augments make sense (which they rarely do, given the fusion mod of rapid deployment or the Adrenaline FM) either combo damage augments or power damage augments are the way to go, in my opinion.Īlso, just as an aside, I prefer rapid deployment over adrenaline for a fusion mod. Best Armor & Armor Pieces in Mass Effect 2. If you're running something more akin to a vanguard without combo chains, then stacking power damage augments would give you a better bang for your buck. Apparently, if you travel from an unchartered world to Noveria or Feros, go down to the requisitons officer and save before talking to him, the stuff he carries will change every time you. It all comes down to the luck of the draw.
Below you can find a list of all available Medium Armor, with the stats provided at Max Level. Medium Armor provide balanced overall protection, though they can decrease your weapon accuracy. Armor provide defenses and additional bonuses to our character and the complete squad. My preferred playstyle is caster/combo damage with decent guns, so stacking combo damage augments on all my gear ('cept for a single Shield Oscillator on the chest, 'cause yes, there's really no reason to NOT take one) works the best. The problem with actually finding these sets of armor is that all loot in the game, even merchants, is randomised. Medium Armor in Mass Effect 1 is a type of Armor. Mix that with Hyperguardian arms and Kett legs, and you get a decent set of all-round bonuses that work for a variety of builds. While the Kestrel Armor is undoubtedly hard to beat as a set, there is one individual armor piece in the game capable of giving it a run for its money. Ordinance Packs - Increase spare weapon ammo by 10. N7 Shoulder Guards - Increases weapon damage by 3. Capacitor Chestplate - Reduces the delay before your shields start regenerating by 10. Off-Hand Ammo Pack - Increase spare ammo capacity by 10.
Kuwashii Visor - Increases headshot damage by 10.
As such, in my opinion there's really no reason to go for anything other than pure aesthetics unless you find an armor set that gives decent bonuses to your build AS WELL as being aesthetically pleasing.įor me, the Pathfinder tier III and IV chest piece is the best looking armor in the game (looks very much like modern body armor with a bit of a sci-fi flair). But 1 armor piece for extra ammo is a must. Most of the utility you get from a crafted armor set comes from the augmentations you slap on.